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Star Wars Hidden Empire Navigation menu VideoStar Wars Rebel Assault II Playthrough
Andrew Nelson Darth Vader Howard Swain Imperial Officer Roy Conrad Merrick Craig C. Crane Michael Aron Till Zachary Barton Jenn Marc Bauman Kirby Nicole Galland Ina Rece Carl Magruder Rebel Holly Laddia Edit Storyline When a Rebel patrol goes missing in the Dreighton Nebula, Rebel pilot Rookie One heads out to investigate and discovers a large Imperial presence in the area.
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Archived from the original on April 19, Archived from the original on June 6, Electronic Gaming Monthly. Csilla, the heart of the Ascendancy and the homeworld of the Chiss, sits in the Unknown Regions: an area of space largely separated from what we know as the Star Wars galaxy by volatile spatial anomalies that made traversing there all but impossible for most ships.
Even within the Unknown Regions, space travel and navigation were a risky business. Sky-walkers only usually have a career that lasts between the ages of around 8 and 13 before their ability to sense is almost entirely faded.
Chiss society, aka the Ascendancy, is ruled by two main bodies: the Aristocra and the Military. The Aristocra is made up predominantly of nine major noble houses more on those later and handled the actual governance.
The Defense Force, although itself controlled by governing articles from the Syndicure, was a fundamental aspect of Chiss culture, which prided itself on duty to the state through service.
The Chiss Ascendancy is one of the most powerful factions in all of the Unknown Regions and not a body born out of military expansionism.
Its influence and control are instead expanded through arms-length diplomacy, ensuring for the most part relative peace with other races That makes very good sense, but I could argue that someone with Mechanics and Stealth would be similarly skilled.
It boils down to how important the skills versus talents are in relation to each other. Everybody has different views on that, which is why I would stick with RAW on that and not start fiddling with using Mechanics to do something which would make sense to allow.
In a similar way, we do not allow people to just decide they can understand Binary a language, presumably spoken by a PC should they happen to be an astromech - using the "everyone gets along and speaks each others' languages" sidebar You need to take the talent to do so.
And only a few trees have it. It helps to make the talent and thus the Spec that much more special. At present these will be small, 1 Enc compartments as characters will only have one rank in the talent.
However, your droid will have a compartment, your speeder bike will have a compartment, your snow speeder will have a compartment, etc.
You can even have multiple compartments on larger items. Any skilled mechanic could add a storage compartment, but it will not be any more hidden than the glove box on a car.
If you want a securely hidden compartment you need the talent, or a smuggling compartment on a starship. As for the Binary speaking droid, I would rule that under normal circumstances the other party members can understand its beeps and whistles just fine.
The last sentence of the sidebar comes into play when things are not normal. The same as for a Wookie, a Gand, etc. Want to prevent that from happening at all?
Take the talent. Personally, I'd allow a PC without the talent to at least be able to get the gist of what the droid is "saying," much like how Luke does with Artoo.
Granted, Artoo could give Luke a full technical spiel on why his ship can't take off, but all Luke gets out of it is "ship's busted.